🌍A New World🌍
We have landed on a new planet inhabited by a lot of friendly people. There appears to be some unwanted guests though, maybe we should look into that?
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New Word, New Seed
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Now with binary sunsets
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New mobs native to this world
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New Storylines and Quests
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Updated to 1.20.X
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Backend is at 1.20.1
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The End has been temporarily disabled until a server wide fight event
NOTE: We recommend increasing your minecraft’s allocated RAM to at least 4GB while playing from this update onwards.
📜Quests📜
We have vastly improved on the quest system from previous realities. This includes:
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Multiple town locations to get quests from
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Various story locations have ambience and music dependent on time of day and other factors
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Multiple choice conversations
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Reputation System
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Quest Journal to keep track of progress, given on each respawn
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Quests that tie into the main storyline as well as side quests with their own story
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Custom Mobs specifically designed for quests
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Boss Battles
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Quest data tracker at the notice boards in towns for things such as reputation and completed quest count
We will be releasing quests in Chapters, with each Chapter being made up of Stories (main and side stories), and stories made of Arcs. Unfortunately, due to time constraints, Chapter 1’s Main Story is missing its final Arc.
🪙Changes to Villagers🪙
Trading Changes:
Changes to Librarian:
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Mending now costs 20 to 38 Silver
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Silk Touch now costs 18 to 30 Silver
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Fortune 1 now costs 11 to 20 Silver
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Fortune 2 now costs 16 to 26 Silver
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Fortune 3 now costs 22 to 40 Silver
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Efficiency 1 now costs 2 to 10 Silver
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Efficiency 2 now costs 3 to 13 Silver
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Efficiency 3 now costs 5 to 16 Silver
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Efficiency 4 now costs 10 to 19 Silver
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Efficiency 5 now costs 17 to 30 Silver
Changes to Armourer:
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Diamond Leggings now cost 19 to 33 Silver
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Diamond Boots now cost 13 to 27 Silver
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Diamond Helmet now costs 13 to 27 Silve
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Diamond Chestplate now costs 21 to 35 Silver
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The gear above can no longer be purchased enchanted
Changes to Toolsmith:
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Diamond Hoe now costs 4 to 6 Silver
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Diamond Axe now costs 17 to 31 Silver
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Diamond Pickaxe now costs 18 to 32 Silver
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Diamond Shovel now costs 17 to 31 Silver
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The gear above can no longer be purchased enchanted
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1 Diamond now gives 20-64 Emeralds instead of 1
Changes to Weaponsmith:
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Diamond Axe now costs 17 to 31 Silver
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Diamond Sword now costs 18 to 32 Silver
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The gear above can no longer be purchased enchanted
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1 Diamond now gives 20-64 Emeralds instead of 1
AI Changes:
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Putting a villager on a Target Block permanently disables their AI once you begin trading with them
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Use this in trading halls to reduce lag
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DO NOT use this in any farms that include villagers (e.g. Iron Farm)
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Due to no AI, this makes villagers invulnerable to everything except player attacks
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Villagers with AI removed will temporarily regain their AI to restock or level up
💫Custom Items💫
New Custom Items:
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Added Levitation Potion
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only exists as the single base potion, can’t be extended or levelled up
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made using shulker shells in a brewing stand with an awkward potion
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splash variation can be made using a splash awkward potion and a shulker shell
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Added Splash variants of Haste Potions
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Crafted with the splash strength potions corresponding to the regular recipes
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Added Milk Lump
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Crafted by placing a milk bucket in a crafting table
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Tastes god awful
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Used in a Vat to make cheese
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Used in a Vat to make butter
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Added Butter
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Gives 1 hunger and 0 saturation when eaten
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Can be used to grease swords
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Added Greased Swords
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Place a sword in a crafting table with butter to create a greased sword
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A greased sword has a 25% chance to slip out of your hand while you swing
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When it falls out of your hand you stab yourself, dealing 2 hearts of damage
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Added Soul Staff
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Crafted with 2 echo shards and 1 Trapped Souls (shaped recipe on the right)
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Has a ranged attack on right click that spans 20 blocks in front of you and damages any entity in front of you while giving them the darkness effect
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Hitting an entity or player with it deals 12 damage, cause them to wither for 10 seconds, and use 1 durability (has 3000 left click uses)
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Added Shel Blaster
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Deals 8 damage (4 hearts) per shot
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Doesn’t require ammo
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Perfect accuracy
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Range of 60 blocks
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5 second cooldown
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Crafted using Shel Blaster Frame, Shel Blaster Firing Mechanism, and Shel Blaster Battery Pack (shapeless recipe on the right)
- All these components are dropped by Shel Soldiers, Captains, and Specialists found naturally spawning
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Added Vaccine
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Prevents you from acquiring any potion effects for 10 minutes or until death
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Taking a vaccine will cause you to take 4 hearts of damage
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Crafted with 1 Vile of Autism, 1 Amythest Shard, and 1 Iron Ingot (recipe on the right)
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Vile of Autism
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Crafted using 1 Regeneration II potion, 1 Essence of Autism, 1 Enchanted Golden Apple, 1 Pitcher Plant, and 5 Glass (shapeless recipe)
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Essence of Autism is dropped by Witches at 0.5%
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Added Silver Armour
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Crafted using Gold Armour, and Silver in a smithing table
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Does not require a smithing template
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Silver tools also do not require a smithing template
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Added a silver smithing template but it is currently useless as there is an issue with our custom item system and smithing tables
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Fully supports armour trims
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Added Death Location Map
- A Recovery Compass can be placed in a cartography table with an empty map to create a map to your death location
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Added Parmesan
- Is literally the exact same as Cheese but with a different texture
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Added Iron Brough
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When drank you get Speed and Nausea for 30 seconds
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Crafted with 1 Can, 1 Sugar, 1 Tea Seed, and 1 Orange Dye (shapeless recipe)
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Added Lasagne
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When eaten gives 12 hunger points, and 4 saturation
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Crafted with 2 Pasta Sheets, 1 Cooked Beef, and 1 Cheese (shapeless recipe)
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Added Pasta Sheets
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Crafted 1 Wheat and 1 Egg (shapeless recipe)
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Added Spaghetti
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Crafted with 1 Pasta Sheet
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Added Spaghetti Bolognese
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When eaten gives 10 hunger points, and 4 saturation
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Crafted with 2 Spaghetti and 1 Cooked Beef
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Added Carved Cherry Log and Carved Bamboo Block
Changes to Existing Custom Items
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Alcohol
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The “getting drunk” system now works as intended
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The “hangover” system now works as intended
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All recipes that used to be in the brewing stand have been moved to the Vat
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Grabbing Water from a Cauldron for Pint and Whiskey Glasses now fills the entire stack you are holding
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There is a slight delay between each time you fill a stack to allow the amount to be calculated correctly
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You can now grab water from normal water blocks too
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You now die on your 7th drink
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Admins no longer receive a message whenever someone drinks alcohol
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- Removed the enchantment glint from haste potions to match the vanilla potions
- Energy drinks now also give you haste 1, and speed effect has been increased to speed 2
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Mugs can now be filled from regular water sources and holding a stack of mugs will fill the amount you are holding
- There is a slight delay between each time you fill a stack to allow the amount to be calculated correctly
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Garlic infused sword now requires a netherite smithing template
- This is a limitation of the new armour trims system
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There is now a 50% chance you get either a Soul Fruit or a Trapped Souls item upon killing the warden.
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Updated the Vat GUI texture to correctly match item size
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Added Vat recipes for Cherry Planks Slab and Bamboo Planks Slab
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Removed metro items for “City East”, “City North”, and “Ender” lines
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The following items now rotate correctly depending on how you place them:
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Carved Logs
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Smooth Glazed Terracotta
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Ice Pillars
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Packed Ice Pillars
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Cut Andesite Pillars
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Cut Diorite Pillars
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Cut Granite Pillars
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All custom blocks are now in the immc namespace for use in worldedit commands in creative mode
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You, however, no longer need to specify the immc namespace in these commands
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In the creative mode /ia menu, the categories have been re-organised and renamed
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Moved all Metro items into the “IMMC Original Items” category
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Renamed “Blocks by Teddy563” category to “IMMC Block Variants” to match the naming scheme of categories
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✅Quality of Life Features✅
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Right clicking a nether portal with a compass will show you the coordinates required to link that portal correctly
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You can now hit mobs through tall grass
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Updated the anticheat to provide useful kick messages.
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Anvil max repair cost increased to 100,000 (was 30)
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Colouring item names in anvils now supports Hex Codes in the format 𞉀
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Every vanilla mob can now be put on a lead
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Holding a stack of wet sponge and placing it in the nether now dries the entire stack
- Works for any stack size
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Admin Protected Regions no longer stretch all the way down to y=-64, or all the way up to y=320
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These regions now have individually defined y coordinates.
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I have tried my best to mark spawn protected regions with blocks such as cobblestone, moss blocks, and suspicious sand.
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Upon Death, a corpse now spawns containing all your items
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Corspes stay present for 15 minutes unless emptied
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Anyone can loot anyone’s corpse
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😵Heads Drops Changes😵
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Player Head now 100% chance (was 50%) (correctly this time)
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Creeper Head now 5% chance (was 50%)
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Wither Head now 25% chance (was 100%)
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Wither Skeleton Head now 5% (was 2.5%)
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All Vanilla mob heads will now display “killed by” data, not just some of them
🍦Vanilla Mechanics Changes🍦
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Max entity collisions is now 4 (was 8)
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Disabled Insomnia
- Disables Phantoms
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Strays now drop Phantom Membrane at a 7% chance for 1-3 membranes
📂Miscellaneous📂
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Live map no longer displays ores if they were exposed
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Decreased live map resolution to save on storage space
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Tweaked certain anti-cheat detections to produce less false positives
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New wood types work with all applicable custom crafting recipes
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Cherry Logs have been added to veinminer
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Added over 200% more splash messages for the server list
🚫Feature Removals🚫
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Removed Custom Enchantments
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Removed crafting recipes using mob heads
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Removed the sign edit plugin - Mojang added it to vanilla
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Removed City East, City North, and Ender metro signs
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Removed all metro-related music discs
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Removed wings music disc from end city loot chests
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Removed broken instamineable deepslate feature
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Removed custom pause menu
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Removed chat from the live map
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Removed health indicator below nametags
🐛Bug Fixes 🐛
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Joining with the wrong game version now displays a correct error message (used to just list all versions from 1.8 onwards)
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The “getting drunk” system now works as intended
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The energy drinks system now works as intended
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The “hangover” system now works as intended
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“Too Expensive” message in anvils should now be ‘removed’
- Set max XP cost to 100,000
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Resource pack should now apply to all players correctly no matter what game version
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Custom Blocks that should be rotational now rotate again
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Placing directional blocks on custom blocks no longer resets their rotation
🪲Known Bugs Still Active At Release🪲
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When using shaders, leather and custom armour doesn’t render correctly.
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Custom Death Messages do not appear correctly in the Discord chat
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Chapter 1 Arc 1 Boss has incorrect hitbox and animations
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Quest mobs are not hidden correctly from other players
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Quest Boss health bars are not working as intended
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All custom blocks in creative mode have been changed to noteblocks. This is unavoidable, and unfixeable. I’m sorry