The following changes are listed as their setting names
bukkit.yml
"ticks-per.monster-spawns" decreased from 1 to 4"spawn-limits.monsters" decreased from 70 to 15"spawn.limits.water-ambient" decreased from 20 to 5"spawn.limits.ambient" decreased from 15 to 1"spawn.limits.animals" decreased from 10 to 5"spawn.limits.water-animals" decreased from 15 to 5
spigot.yml
"entity-activation-range.monsters" decreased from 32 to 16"entity-activation-range.misc" decreased from 16 to 12"entity-activation-range.water" decreased from 16 to 12"entity-activation-range.villagers" decreased from 32 to 16"entity-activation-range.tick-inactive-villagers" set to false"entity-activation-range.wake-up-inactive.villagers-for" decreased from 100 to 20"entity-activation-range.wake-up-inactive.flying-monsters-for" decreased from 100 to 60"entity-activation-range.wake-up-inactive.villagers-max-per-tick" decreased from 4 to 1"entity-activation-range.wake-up-inactive.animals-for" decreased from 100 to 40"entity-activation-range.wake-up-inactive.monsters-max-per-tick" decreased from 8 to 4"entity-activation-range.wake-up-inactive.flying-monsters-max-per-tick" decreased from 8 to 1"entity-activation-range.wake-up-inactive.animals-max-per-tick" decreased from 4 to 2"entity-activation-range.wake-up-inactive.monsters-for" decreased from 100 to 60"arrow-despawn-rate" decreased from 1200 to 300"merge-radius.item" increased from 2.5 to 4.0"merge-radius.exp" increased from 3.0 to 6.0"max-entity-collisions" decreased from 8 to 2
paper.yml
"mob-spawner-tick-rate" increased from 1 to 2"game-mechanics.disable-chest-cat-detection" set to true"container-update-tick-rate" increased from 1 to 3"grass-spread-tick-rate" increased from 1 to 4"despawn-ranges.soft" decreased from 32 to 28"despawn-ranges.hard" decreased from 128 to 96"hopper.disable-move-event" set to true"non-player-arrow-despawn-rate" set to 60 (previously off)"creative-arrow-despawn-rate" set to 60 (previously off)"prevent-moving-into-unloaded-chunks" set to true"use-faster-eigencraft-redstone" set to true"fix-climbing-bypassing-cramming-rule" set to true"armor-stands-do-collision-entity-lookups" set to false"armor-stands-tick" set to false"alt-item-despawn-rate.enabled" set to true"entity-per-chunk-save-limit.experience_orb" set to 16 (previously off)"entity-per-chunk-save-limit.snowball" set to 16 (previously off)"entity-per-chunk-save-limit.ender_pearl" set to 16 (previously off)"entity-per-chunk-save-limit.arrow" set to 16 (previously off)
All values have been approved by many other server owners. While some vanilla functionality may change, it should hopefully remain pretty close to vanilla. Some farms could possibly break though.
maxEntityCramming gamerule set to 8
Creative
Temporarily Removed
If you find any bugs or issues after this update please report them in <#723932206837399574>